Recent Posts


Posted On December 2, 2014By rannmannIn Developers

Creating a Steam Trade Bot with Node.js

The first part of this article provides some background into Steam trade bots, what options are available, how to setup your system to use Node, and some of the packages you’ll need to get started.  Beyond the first section, I’ll stop talking in generalizations and focus on one specific example.  If you are new to the trade bot scene, please start from the beginning.  If you’re just trying to get a handle on how to write a trade bot but understand what libraries you’ll need, go ahead and skip down toRead More

Posted On November 4, 2014By DattixIn Tutorials

Member Applications Explained

In this tutorial, I will explain how the member application process works, and discuss tips on how to make yours successful. Please leave a comment below if you have any questions, or would like to have another aspect discussed. I have placed the member application link at the bottom of this article. Please read through this article carefully before clicking it. Introduction So, you want to become an official FirePowered member? That’s great! As a growing community of close gamers, we’re always looking for new members to represent us andRead More

Posted On November 3, 2014By rannmannIn Tutorials

Play TF2 and Win Prizes

Every week since FirePowered Gaming has existed (we’ll just forget about that first week for now), we have given away a Mann Co. Supply Crate Key as part of a raffle.  As I write this, we have given away 77 keys through these raffles, not including all our event and donor giveaways.  All in all, we’ve handed out around $500 in prizes in our first year and a half. Having a simple raffle each week is nice and all, but it doesn’t require much interaction between players.  We figured we should tryRead More

Posted On November 3, 2014By rannmannIn News

A Blog for Blogging – Death of a Newsletter

I’m lazy. Not the regular kind of lazy but awfully, horribly lazy when it comes to things like writing. In April, Kricys and I started a community newsletter with the intention on sitting down once per month and writing up what all happened and what sorts of things we were planning behind the scenes for next month. The idea was great, but it turned out to be a lot more work than originally planned. It turns out writing cross-platform HTML emails is complicated (if you don’t want it to be mangled inRead More